![]() Naw, they're dead.īut no one important dies, So the important answer would be who cares.Ĭonsidering that doesn't come up in the game at all I'm gonna have to go with that not counting and just being for fun. There may be a way to "deroboticize" something, but it's not like you can do that with a pile of scrap. At this point, they're brain dead, and since Eggman conquered the "world" (consisting of one big city, a small city, a chemical plant and some nature), It's pretty certain that countless numbers were roboticized. When Sonic or the avatar destroys them, they're gone for good. Flesh converted into metal and nervous system now intricate wiring. All of those bland robots we fight in Forces? Ya, they were people. Hosted by 44 Bytes.Here we can see what Eggman calls the "Robotomy treatment" It's robotization, the concept from SATAM and the classics + Adventure & some other games.Įven though the obvious example of robotization here was the caterpillar into a Caterkiller, it's clearly implied that the process was meant for more intelligent, sentient folk. © 2023 Hookshot Media, partner of ReedPop. Join 1,432,003 people following Nintendo Life: Zelda Producer Responds To Fans Who Want A More "Traditio. Pokémon Scarlet & Violet: The Hidden Treasure Of Area Ze.īest Castlevania Games On Nintendo Consoles ![]() Review: Pokémon Scarlet & Violet - The Indigo Disk (Swit.īest Nintendo Christmas Gifts 2023: Switch Consoles & Gam. Super Mario RPG Version 1.0.1 Released, Here Are The Full. Zelda: Tears Of The Kingdom's 'Game Awards' Artwork Is No. No Gravity Games Is Giving Away 12 Free Switch Games This. ![]() Pokémon Scarlet & Violet: All Returning Pokémon, Includ. Nintendo Switch Online - Every NES, SNES, N64, Sega Genes.Įvery Nintendo Switch Online N64 Game Ranked A bigger, more open world, where navigating the landscape quickly to fulfill goals rather than "make it to the end" might be functional. In a sense I think Jak & Daxter 1 and Assassin's Creed 1 could serve as good templates to think of a new Sonic in. Level design should be focused on time trial type things without feeling like a list of time trials. It needs the creativity of a new gameplay system and a thorough Miyamoto-level upending of the tea table to work. Pinball stages can't work as an AAA game. I think to really fix Sonic they do have to cast aside the old fans (even if it's to win them back), they have to reinvent everything Sonic is and give him a new purpose. They tried speeding it up with on-rails racers which didn't work for the brand. This is very likely the reason why so many Sonic games like Heroes, 06, Forces. They tried slowing it down into a "world", which didn't work for the brand. I have a feeling guys like Aaron Webber, who is a fan of Sonic, understands and respects the IP more than SEGA. How you make a fast paced game based on fragmented level design that's mostly inspired by a pinball machine, and translate that into a modern franchise isn't an easy task. Mario has been made into a big open world exploration game, but Mario was always about slow pacing so the translation works. The Mania team understands Sonic, but the problem is what makes "old" Sonic work, is only enough for an indie game today. They should really bring Naka back into the fold, but his ideas are also dated and not much of an AAA flagship. And there's no counterpoint made by the devs because they don't really understand Sonic, themselves and don't have a vision for it. It comes out dull, uninspired and formulaic, which the business guys making the checklists actually wanted, without understanding why that can't work. Iizuka wants Sonic to succeed, but he's a slave to the Sega executives who are tone-deaf to all things vidya. I love Sonic but my role is pretty meaningless in the grand scheme of things. Instead their product is cultivated for them by a checklist of sales points and focus tested fan picks for "important characteristics" by a board room, and the product is manufactured to specifications that meet those actionable items lists. You have one guy who likes Sonic and a whole team of people that don't give a shit. Fri 19th Jun I think the problem is the actual creators of Sonic are long since uninvolved, and the new people don't have their own ideas of what Sonic is, and the original concepts that made Sonic work are outdated 2D concepts that don't translate into a flagship franchise of the 3D era.
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